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Everything posted by Krzmbrzl

  1. We don't recommend downloading from mumble.com as we never know what kind of binaries they are providing. Thus whenever possible, prefer the ones from mumble.info (which is our official site). Did you uninstall your Mumble client before installing the one obtained from mumble.info?
  2. Link is only there to transmit data about player's location to Mumble so that Mumble's positional audio feature can work with the used game. Interfacing with Mumble in the way you have described is not really possible yet. In 1.4.0 however there will be a plugin framework (see https://github.com/mumble-voip/mumble/pull/3743). With that you will be able to create a custom plugin that can interface with Mumble via the API and can interface with your game via a custom interface. Alternatively https://github.com/mumble-voip/mumble-json-bridge (also requires the plugin framework) c
  3. It seems like global shortcuts are not working for you. This is unrelated to the actual input device (microphone) used. Which OS are you using Mumble on? And which version of Mumble are you using? And were did you obtain that version from?
  4. Please stick to English when using this forum. There might be other people having the same problem, so describing the problem and the answer in English will help sharing the knowledge.
  5. If everyone has to be able to speak to everyone else, then everyone has to be on the same server. Otherwise this won't work. And as far as I know the server does also not have any load-balancing capabilities in general. Note however that I know of e.g. EVE Online servers that are serving >1000 users at the same time without problems. So the server can handle it without issues. You need a hardware that is powerful enough (and most importantly: has the necessary bandwidth connection) though. EDIT: Virtual servers is for running multiple server instances fro
  6. I think this message should be related to the auto-update mechanism. @davidebeatrici does maybe the new version script have a problem (with 1.3.4)?
  7. Mumble always uses Opus (modern versions anyways) and afaik Opus does not support uncompressed audio. I could be wrong though. I would expect however that uncompressed audio would be very demanding in terms of bandwidth requirements...
  8. On MacOS it is rather likely that the issue is Apple's "security" features. On Linux on the other hand such a system does not exist (afaik). Are you perhaps using Wayland instead of regular X-server? 'cause shortcuts don't work on Wayland.
  9. Not with the current state of the code. I am working on a general-purpose plugin framework for Mumble (https://github.com/mumble-voip/mumble/pull/3743) though that will allow this kind of effect to be added as the audio streams are exposed to plugins (which can therefore mess with it). In fact this is already done by the ACRE2 Mod for Arma 3. They have a branch including a Mumble plugin using this new system at https://github.com/IDI-Systems/acre2. Another early adapter of the plugin framework is fgcom: https://github.com/hbeni/fgcom-mumble
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