rawnar Posted April 19, 2015 Share Posted April 19, 2015 My plan is to make an Unreal Engine 4(UE4) plugin for mumble. I have some initial ideas for the plugin that I would like to share. This way people can put feedback on the ideas and implementation.The main idea is to use the UE4 plugins option to implement a mumble link plugin. This UE4 plugin would along with the LinkedMemory also provide options for the UE4 editor to help the developers setup the mumble support for their game.The initial step is quite straightforward. Take the information from the wiki page about link and rewrite it, so it complies to the coding standard of Epic. Then make a update function that will extract the needed information from the engine and put it in the LinkedMemory. Here it already starts to become a bit more complicated. How to get the information from the engine, without editing the source of the engine. The last part is the trickiest part. Add a UE editor interface so the developers can easily link cameras, characters, and ID's to the mumble plugin.I will post new messages when I have more information. :) Computer specs: AMD FX-8320, 8GB DDR3-SDRAM, AMD Radeon HD 7950, Asus Xonar D1, Windows 7 Ultimate 64bit/Debian Jessie AMD64. Link to comment Share on other sites More sharing options...
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