LilyC Posted Tuesday at 04:15 AM Share Posted Tuesday at 04:15 AM Hello, I am interested in using Mumble in my game. I was looking at the instructions here (https://wiki.mumble.info/wiki/Link) which explain how to link Mumble to the game. However, I am curious what linking the game to Mumble actually does- does this allow the game to use the Mumble functionality itself (for example, having the ability to press X button in my game to mute myself using Mumble's mute functionality) or does it accomplish something more similar to a plugin to where you can enable the overlay? I am interested in having the ability to incorporate Mumble's abilities into my game rather than having the user launch Mumble as a separate application when playing. Any information/help would be appreciated! :) Quote Link to post Share on other sites
Administrators Krzmbrzl Posted 12 hours ago Administrators Share Posted 12 hours ago Link is only there to transmit data about player's location to Mumble so that Mumble's positional audio feature can work with the used game. Interfacing with Mumble in the way you have described is not really possible yet. In 1.4.0 however there will be a plugin framework (see https://github.com/mumble-voip/mumble/pull/3743). With that you will be able to create a custom plugin that can interface with Mumble via the API and can interface with your game via a custom interface. Alternatively https://github.com/mumble-voip/mumble-json-bridge (also requires the plugin framework) could be interesting for you as well. EDIT: Integrating Mumble into your game is currently not really possible since the graphical frontend and the functional backend are tightly intertwined. Thus you can't use our implementation as a backend in a game. We are working towards this possibility but this will be a long way. Thus I think the best thing you could offer as of now would be to automatically start Mumble. Quote Link to post Share on other sites
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