KFiguerado Posted September 27, 2021 Share Posted September 27, 2021 Hello, I'm implementing Mumble Link into my game and I'm running into an issue. The audio behind the player is incredibly quiet. To me it seems like the positional audio is only panning to the right or left so far until it cuts out (so it doesn't look like the forward vector is replicated behind the player). I followed the instructions (https://wiki.mumble.info/wiki/Link) on how to implement Link into my game but I'm not sure if I'm missing something. I am converting my coordinates into the correct coordinate plane, I have tried some "hail mary" fixes like setting the Z coordinate to negative and still nothing seems to be working. Quote Link to comment Share on other sites More sharing options...
Administrators Krzmbrzl Posted September 27, 2021 Administrators Share Posted September 27, 2021 If you grab the latest snapshot of Mumble 1.4.o from our website you will find that this one includes a new Developer tool: Displaying the positional data processed by Mumble. Maybe this helps verifying that the positional data is picked up correctly. See here for how to enable the developer menu: https://github.com/mumble-voip/mumble/blob/master/docs/DeveloperConsole.md Quote Link to comment Share on other sites More sharing options...
KFiguerado Posted September 27, 2021 Author Share Posted September 27, 2021 Awesome thank you I will take a look and respond here if there's anything of note. Quote Link to comment Share on other sites More sharing options...
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